VR Movement System for Oculus Touch and HTC Vive
We have created a movement script for the Oculus Touch and the HTC Vive to help abate the motion sickness endemic to virtual reality (VR). We’ve built a suite of tools to aid developers in choosing the most appropriate movement system for their game or application.
The system allows users to better signal their intent to move. We improve the connection between their intention and their perception.
By eliminating sensory conflict, we can significantly reduce one of the biggest contributors to motion sickness. When intent is aligned with action, the process of VR movement feels both intuitive and natural. Unlike other movement systems, this package contains a number of different movements for a broad range of games. You can even mix and match some of them to create a unique locomotion system.
This is the first asset ever approved for the Oculus Touch in the Unity Asset Store.
The movement system is a comprehensive package for the Oculus Touch and the HTC Vive, but it can also be modified for other VR headsets.
To learn more about each system, please click the appropriate button below.
We also offer Haptic Helper that allows you to call haptics anywhere for the Oculus Touch. It includes a test mode so you can test clips and procedural haptics. Click the button below to learn more.