Tag: VR Sickness

VR Sea Legs – Update 1

I originally planned to pitch an immersive, story-based RPG. Our team is tremendously excited about it – we’ve prepared pitch documents and financials, have developed the storyline, progressed through our first rounds of design. The game has everything we want to play: puzzles, combat, narrative… so what happened? The fact is: the Launchpad weekend experience […]

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